People remain calm as the world ends, video game study suggests
As the world ends, will you lock arms and sing “Kumbayah” or embark on a path of law-breaking, anti-social behavior?
A new study, based upon the virtual actions of more than 80,000 players of the role-playing video game ArcheAge, suggests you’ll be singing.
The study, conducted by a University at Buffalo-led team of computer scientists, will be presented next month at the International World Wide Web Conference in Australia. It found that despite some violent acts, most players tended toward behavior that was helpful to others as their virtual world came to an end.
Researchers acknowledge that the results have limitations — namely that they are based upon a video game, not real life. Nevertheless, researchers argue that the study offers a realistic view into the behavior of people in an end-times scenario that is useful to both the game industry and other research communities.
“We realize that, because this is a video game, the true consequences of the world ending are purely virtual. That being said, our dataset represents about as close as we can get to an actual end-of-the-world scenario,” says Ahreum Kang, postdoctoral researcher at UB’s School of Engineering and Applied Sciences, and the study’s lead author.
Additional authors include Jeremy Blackburn of Telefonica Research, Haewoon Kwak of the Qatar Computing Research Institute at Hamad bin Khalifa University and Huy Kang Kim of Korea University.
For the study, the researchers analyzed 275 million records of player behavior that were recorded during a trial of ArcheAge before the medieval fantasy game was released to the public in January 2013.
To read full news click here.
In the Media
Cyber security experts in Qatar and the region have advised caution and not to access any emails or other information from unknown sources, following the recent wave of cyber attacks across the world...
As the world ends, will you lock arms and sing “Kumbayah” or embark on a path of law-breaking, anti-social behavior? A new study, based upon the virtual actions of more than 80,000 players of the ...
Researchers from MIT and the Qatar Computing Research Institute have developed a novel new facility in the current rush of interest towards computer vision – an algorithm that can identify overweight...
The Qatar Computing Research Institute’s new Creative Space, which conducts fun activities to teach children computing skills, has successfully held its first Open House event. About 100 children ...
The QCRI – MIT CSAIL Annual Research Project Review is open to the public on Monday, March 27, 2017, at the HBKU Research Complex Multipurpose Room. The annual meeting is a highlight of a ...
Machine Learning and Data Analytics Symposium - MLDAS 2017 Building on the success of the three previous events , Boeing and QCRI will hold the Fourth Machine Learning and Data Analytics Symposium (...